Director | Editor | Producer

VFX REEL

BREAKDOWN
00:00 - 00:08 - Pyro Sims, Destruction Sims, Lighting. Compositing, Color Grading, Sky Replacement
00:08 - 00:12 - Ivy layout, Building Destruction (modeling, texturing, lighting), Compositing, Color Grading
00:13 - 00:15 - Screen Comp
00:15 - 00:18 - Lighting, Compositing, Particle FX/Sim, Color Grading
00:18 - 00:20 - (Mint Mobile) - Green Screen Comp
00:20 - 00:22 - iPhone Screen Comp/Reflection generation
00:23 - 00:27 - Metroid Modeling/Texturing/Animation, Lighting, Compositing, Particle FX/Sim, Color Grading
00:28 - 00:31 - Destruction (Modeling, Texturing) Ivy Gen, Water Gen (texture), Lighting, Compositing, Particle FX, Color Grading
00:32 - 00:36 - Unreal Engine - Layout, Lighting, Water Gen, Animation, Color Grading, Compositing
00:36 - 00:38 - Screen Comp, Color Grading
00:39 - END - Lighting, Modeling (bottle), Texturing (Bottle), Water Sim, Color Grading, Compositing